Showing posts with label Video. Show all posts
Showing posts with label Video. Show all posts

Wednesday, December 14, 2011

Youtube On Xbox 360

Youtube On Xbox 360
Youtube On Xbox 360
Microsoft adds one reason why the Xbox 360 users can not miss what's on Xbox Live interface. The software giant has just launched a new application for the Xbox 360 Dashboard that provides access to the video sharing site YouTube.

For now, the new YouTube application is available in beta format, but users can find it in the Market Place. Various upgrades and updates will continue to be made in the near future.

Reported by TG Daily, Wednesday (12/14/2011), because it is still a beta, not all videos available, including some of the content of the official content provider partners. But the streaming window and display interface has been optimized for the Xbox 360.

Slightly different from the YouTube web version, the video shown at the Xbox 360 does not have the comments field. But features like Watch Later, Favorites and Playlists are included in the new application, along with the standard functionality such as 'like / dislike'.

The most interesting, of course compatibility with Kinect. Previously Microsoft had ever mentioned his plan to Kinect not only can control the game, but also YouTube, broadcast television, Hulu Plus, Netflix and internet searches.

Youtube On Xbox 360

Friday, November 4, 2011

Tips How to Transfer or Move the Video to Mobile Phone

ReviewEverywhere.Blogspot.Com
Nowadays, videos is easy to get, either from the result of browsing the web or directly downloaded from video providers like YouTube. And not be as familiar as the downloaded video we move into the mobile phone or cell phone in order to facilitate us in playing or just want to save it. But it is not impossible that we download the video file can not be played on mobile phones, because the ability of mobile phones is much lower compared with the computer in terms of player that is provided. Therefore, before we move or transfer video to mobile phones is useful to do some adjustments, so the video can be played on mobile phones. In this article, I will give some Tips How to Transfer or Move the Video to Mobile Phone.

To be enjoyed via mobile phone, you must convert the video, according to the spec videos that can be played on your mobile phone. Resolution, as well as video formats such as 3GP, MP4, or the other.

Video 3GP produce a more opaque picture and sound bad but a smaller size so that more memory efficient. MP4 Video produces images that are clearer and louder sound but the video format MP4 memory tends to be more wasteful than 3GP.

In any video converter software, you will find some of the following basic settings:

Resolution
Common Resolution mobile video is 176 × 144, 3GP or MP4 format. If the small screen then just 128 × 96. mobile phone screen is larger then a good resolution is 320 × 240. Well, if we set the resolution exceeds the maximum resolution that can be supported by mobile phone then it will fail to play the video or just sound it out.

Bit Rate
This is what determines the quality of the video phone, the smaller the value the more the quality is bad. Generally, the video bit rate in the HP range 56-80kbps for a resolution of 128 × 96, 80-160kbps to 176 × 144, and 160-512kbps for a resolution of 320 × 240.

Just set the bit rate value in accordance with the above. The value is too high bit rate besides consuming a lot of memory, can also occur when the possibility of playing video jams.

Frame Rate
Frame Rate for video mobile phones ranges from 7-25 fps. The greater the frame rate, the more subtle movements of objects in the video. It is recommended to use 20 fps just remember some phone models only support a maximum of 20fps. If you are unsure, set auto is the best way.

Audio Settings
For 3GP, AMR typically uses audio bitrate with some setting. 12.2 kbps is the highest quality setting so that the voice on the video was clear.

For use the MP4 AAC audio. AAC is much better quality than AMR. Settings bitrate of 56 kbps and 44100 Hz sample rate can produce a loud sound and good.

Maybe that's just the basic information you need to know about transferring or moving video to mobile phones. Try to experiment with various settings and compare the quality. From there you can decide what is appropriate video quality and can be played properly on your mobile phone.

Friday, October 2, 2009

Saturday, June 13, 2009

Three Point Lighting

After one jumps into posting videos on YouTube and other on-line services, it's only a matter of time before you start wanting better quality. While a better camera can help, most schools don't have the money to buy high-end equipment.

The most important aspect of video is audio. Unless you are video recording mime or interpretive dance, the audio is important. If you are providing instruction, the audio is critical. We'll cover audio at some later date.

More important than the quality of the camera is lighting. While a high-end camera might be able to correct for common mistakes, it's always better to avoid mistakes in the first place. 3d Rendering has a nice tutorial on how to set up an effective lighting system called "three point lighting." Basically, the idea is to light from the front with a strong light and use a second light at the subject's side so as to create some natural shadows. A back light creates a sense of distance from the back wall. While there are three-point lighting systems on the market, you might be able to get away with less if you have a reliable source of light coming in from a window. You may also be able to cut down on lights if you use a reflecting board to bounce light from where a second light might normally be placed.

The most important thing is to try lots of combinations to see what works best for your environment and subjects. For example, how you would light for a school play would be very different from an one-on-one interview. The concept of three-point lighting is the same but the equipment and angles would differ.

Good luck and have fun!

T

Friday, March 27, 2009

Inexpensive Video Streaming


Streaming video is becoming more common all the time. Point-to-point video, such as Skype, is already huge. But what do you do when the subject to be video streamed is on a distance stage or in a dark room? Web cams were made for people sitting in front of a computer. To my surprise, modern video cameras do not stream video nor do many of the "YouTube" video cameras. I did find a solution but it was not an obvious route: the Sony DCR-HC38.

The newer video cameras can transfer files to PCs and allow for editing of content located on the camera, but very few can stream. Even "YouTube" cameras, such as the Flip, don't stream. While YouTube does not offer live streaming, it does allow live recording. The Flip cannot not handle even this mode. Perhaps Cisco will add this capability now that they have purchased Flip.

I looked at top-end web cams and they simply don't have the optical zoom and steady-shot features I wanted. If all you want to do is to sit in front of your PC and Skype someone, a web cam is fine. However, if you want to stream a performance on a stage, a speaker at a distant podium, or a sporting event, webcams don't cut it. Sony has a new "Webbie" camera, but it doesn't have streaming.

The good news is that some older video cameras can handle web streaming -- and those cameras are now inexpensive as vendors discontinue older models. The unit I found is the Sony Handycam DCR-HC38 ($180). You'll need to contact Sony support for new USB drivers not found on the install CDs. The USB works with XP. If you want to run this on a Mac, you'll need to use the i-link (i.e. firewire connection). I have not tried out the firewire connection with my Mac, but I have used the USB on my XP laptop using Skype and one of my streaming services, Mogulus.

Mogulus is a great service for broadcasting public content. The most significant downside is that they don't have mechanisms for restricting access to a broadcast. Their paid-for offering does have privacy settings but it's far too expensive for non-commercial use. Kyte, another streaming service, does offer private broadcasts, but it's limited in terms of functionality as compared to Mogulus and it has a 60 minutes limit. That's a lot in YouTube terms, but not enough for many meetings/events. I'm now exploring Justin.tv. It does not have time limits and it allows for free private broadcasts -- with commercials. I have not used it as yet, so it may have downsides I don't yet know about.

If you think you might want to do video streaming, buy one of these discontinued cameras before new and probably much more expensive cameras hit the market. Yes, the new cameras will have better video quality -- but the extra quality will not translate to the image seen via the Internet.

T

Tuesday, March 10, 2009

Look mom, no wires! (Wireless Vue cameras)


Avaak has a new web cam system -- Vue -- that does not require a computer, Ethernet wires or even a power cord. Additionally, while it transmits over the Internet using wireless signals, that signal can ride over links between camera units. These units use mesh networking to link one camera to another. At the end of the chain is a base station that links to your network. Mesh networking is a great way to extend a network's range well beyond the source of the school's Internet connection.

These units can be great for a school that needs to get a video camera to a difficult to support area. Because the units require no wires, it should be easy to put these cameras into weatherproof enclosures and us them outdoors. These could be used to monitor the parking lot, play ground, and other places that video cameras have difficulty being installed.

Another aspect I like is that this is a mobile system. As long as you have some access to the Internet for the base station, you could "string" the video cameras all around a special event, such as a sporting event or a performance in on the stage.

These cameras use lithium batteries for power. I have no idea how long these unit operate. Fortunately, given the fact that the units broadcast over the Internet, it should be easy to see when a unit has run out of power.

I should point out that broadcasting over the Internet does not mean the video streams are public or even that the video goes over the public Internet. Your school may just want to use it for internal coverage and have the signals stay on the school's LAN.

In any case, this system does appear to solve a number of video needs that are not otherwise easily addressed.

T